The Game Master's Book of Traps, Puzzles, and Dungeons

The Game Master's Book of Traps, Puzzles and Dungeons provides GMs with endless options for populating their adventures with challenging riddles, puzzles, spiked pits, Rube Goldberg-style deathtraps and much more - everything they need to push player character to their limit and bring new levels of excitement (and anxiety) to their game play.

Author: Jeff Ashworth.

Hardcover;  256 pages.

10.8 x 8.5 x 0.8 inches.

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