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It has been a grueling training regiment at the Academy, but you're finally ready for your first mission as a full-fledged T.I.M.E agent. You and your team will travel back (or forward) in time to prevent some cataclysmic event. But don't waste a moment...every second counts!
In T.I.M.E Stories, you will work cooperatively with a team to solve a mystery taking place in a different era. Each team member will enter a shell of someone alive at the time and gain their physical strengths and weaknesses. The object of the game is to make the perfect run, while solving all of the puzzles and overcoming all of a scenario’s obstacles.
The base box contains the entirety of the T.I.M.E Stories system and allows players to play all of the scenarios, the first of which — Asylum — is included.
In the box, an insert allows players to "save" the game at any point, to play over multiple sessions, just like in a video game. This way, it's possible to pause your ongoing game by preserving the state of the receptacles, the discovered clues, etc.
Contains: 8 Agent Pawns, 1 Time Token, 1 Group Token, 1 Time Captain Die, 6 Action Dice, 40 Normal/Skull Shields, 7 Time Shields, 7 Heart Shields, 7 Special Shields, 140 Resource Tokens, 30 Life Points, 24 State Tokens, and instructions.
Ages: 12+; 2-4 Players; Gameplay: 90 minutes.