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Stringamajig

The party game that’s part drawing, part charades!

You’ll get 60 seconds to use a loop of string to draw a shape, move it around, and interact with it to try and get the other players to guess your word. You’re trying to get them to guess as many words as you can in that 60 seconds.

Choose your word by drawing the top card from the deck, which lists 4 numbered words. The word you can choose is indicated by the numbers that are on the back of the card that is now on top of the deck.

Draw your word by using the loop of string to make a shape and then interacting with it while the other players make guesses. Strum that Guitar, move the tentacles on your Squid, or spin the rotors on your Helicopter!

Score 1 point for every word that was guessed correctly, and each player scores 1 point for every correct guess they made.

Challenge words score 2 points, but are harder to draw:

  • 2-Player: Make your drawing in the air with another player.
  • Don’t Look: Draw with your eyes closed.
  • Forbidden Word: Guessing a certain word costs you a card.

Contains: 1 loop of string, 140 word cards, 4 blank cards, 1 scorepad, 1 pencil, 1 60-second sand timer, and 1 rulesheet.

Ages: 13+;  4-10 Players;  Gameplay: 20 minutes.