In Cthulhu Gloom, each player controls a group of protagonists, and your goal is to make them as miserable and insane as possible – preferably with them dying quickly while your opponents' heroes remain happy, healthy, and (at a minimum) annoyingly alive.
Cthulhu Gloom takes the game play of Gloom and puts a Lovecraftian spin on it.
As in Gloom, the cards in Cthulhu Gloom are transparent, allowing you to stack multiple modifier cards on a character card to alter its stats or undo what an opponent has done to you. While Cthulhu Gloom can be played on its own or combined with Gloom and its many expansions, it does introduce two new types of cards:
• Story cards can be in play from the start of the game, and the first player to meet a Story card's conditions – e.g., drawing the attention of The King in Yellow or heeding The Call of Cthulhu – claims the card and gains its benefits (or drawbacks).
• Transformation cards mutate a character for the remainder of the game, no matter which modifiers might come its way later. What's more, the character's image is replaced with "something hideous and slimy". You'd expect no less really...
Contains: 20 Character cards, 54 Modifier cards, 11 Event cards, 20 Untimely Death cards, and 5 Story cards, and instructions.
Ages: 13+; 2-5 Players (best with 4); Gameplay: 30-60 minutes.